Sgt. Hammer

Hero Skins
  • Damage
  • Utility
  • Survivability
  • Complexity
Specialist
Heroic Abilities
Blunt Force Gun Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.
Napalm Strike Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.
Primary Abilities
Spider Mines Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds. Siege Mode: Cast range increased by 100%.
Concussive Blast Deal 141 damage to enemies in front of Sgt. Hammer and knock them back. Siege Mode: Radius increased by 50%.
Hero Trait
Siege Mode Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.
Hero Trait
Siege Mode
Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.
Primary Abilities
Spider Mines
Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds. Siege Mode: Cast range increased by 100%.
Concussive Blast
Deal 141 damage to enemies in front of Sgt. Hammer and knock them back. Siege Mode: Radius increased by 50%.
Heroic Abilities
Blunt Force Gun
Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.
Napalm Strike
Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.