The Life Binder

A durable Ranged Support who transforms into a mighty dragon.

For Skins and full details, visit Alexstrasza's Hero page.



Master Assassin

A skillful Assassin who deals tremendous damage from long range.

For Skins and full details, visit Hanzo's Hero page.


Sprays, Emojis, & Portraits


Dragons of the Nexus


Log in to Heroes of the Storm between 11/14 and 12/12 to receive the Stained Glass Alexstrasza and Hanzo Portrait.


Can be completed in Versus AI, Quick Match, Ranked and Unranked modes. Quest parts must be completed sequentially, and only one can be active at any given time. All Quests become available on 11/14.

Log-in Reward

Stained Glass Alexstrasza and Hanzo Portrait

Play 5 games

Dragonqueen Alexstrasza Portrait

Play 5 more games

Dragonstrike Portrait

Achieve 90 takedowns in winning games

Stained Glass Dragon Knight Portrait



We're always looking for ways to improve Heroes of the Storm, and this year we've been hard at work on a number of changes designed to improve gameplay at all skill levels. We showed these changes to professional players and key community members earlier this year, and now we're opening them up to the public through an extended testing period on the PTR, beginning on November 20. Let us know what you think!


We are slightly increasing the in-game field of view to help improve team fight clarity and overall visibility.

Stealth Rework

In order to properly balance Stealth for both casual and high-end play, we're making it easier to spot stealthed Heroes. This is accompanied by buffs to the Stealth Heroes.


  • Stealthed Heroes are much easier to spot
  • Keeps and Forts will reveal stealthed Heroes
  • To offset these changes to Stealth, we will be buffing Samuro, Nova, Valeera and Zeratul:
    • Samuro: Improving Samuro's ability to fake out opponents; Image Transmission available at baseline on a 25s cooldown
    • Nova: Increasing mobility during Stealth and overall damage with Snipe Master added at baseline
    • Valeera: Openers will teleport Valeera a medium distance after being stealthed for 3 seconds; longer silence and blind duration
    • Zeratul: Adding a new Heroic that rewards high mechanical skill; increasing mobility with Vorpal Blade at baseline

Refining the Early Game

To better showcase individual skill in lane matchups, we're exploring ways to make the laning phase more meaningful without increasing overall game length.


  • Removing Ammunition to encourage aggressive play and require more player agency for winning a lane
  • Removing standalone towers and adding True Sight to Forts
  • Regen Globes can be collected by either side for a brief period before expiring, allowing players to win lanes harder
  • Standardizing first objective timers to 1:30 or 3:00, both with a 30-second warning, depending on Battleground

Mercenary Updates

To create more impactful choices about how, when, and which Mercenary Camps to capture, we are making changes to various Mercenaries.


  • Siege Giant Camps - Heroes can now dodge Neutral Siege Giant attacks at all times
  • Knight Camps - The Caster Mercenary in a Knight Camp will now generate an aura that offers increased Armor for units inside its area of effect
  • Hellbats - Hellbats will debuff armor when they attack a Hero
  • All Other Mercenaries - Will receive balance tuning to ensure they are always meaningful.

New Features

Voice Chat

It's about to get easier than ever to coordinate plays with your allies, because we're integrating Blizzard Voice directly into the Heroes of the Storm client! Voice chat in Heroes will be available in the months to come.

Performance-Based Matchmaking

We're further increasing the accuracy of our matchmaking system by taking your individual performance and contributions into account after each match, rather than relying solely on victory or defeat.

More details coming soon!

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